Customize Consent Preferences

We use cookies to help you navigate efficiently and perform certain functions. You will find detailed information about all cookies under each consent category below.

The cookies that are categorized as "Necessary" are stored on your browser as they are essential for enabling the basic functionalities of the site. ... 

Always Active

Necessary cookies are required to enable the basic features of this site, such as providing secure log-in or adjusting your consent preferences. These cookies do not store any personally identifiable data.

Functional cookies help perform certain functionalities like sharing the content of the website on social media platforms, collecting feedback, and other third-party features.

Analytical cookies are used to understand how visitors interact with the website. These cookies help provide information on metrics such as the number of visitors, bounce rate, traffic source, etc.

Performance cookies are used to understand and analyze the key performance indexes of the website which helps in delivering a better user experience for the visitors.

Advertisement cookies are used to provide visitors with customized advertisements based on the pages you visited previously and to analyze the effectiveness of the ad campaigns.

Other uncategorized cookies are those that are being analyzed and have not been classified into a category as yet.

Cheemaroni

96Games
United States, 19
Profile Avatar

0Followers 

0Following 

Just wanted to try the whole streaming scene since I like to talk when playing games so maybe others will enjoy it.
Profile Avatar

0Followers 

0Following 

CheemaroniArchived a game
Silent Hill 2: Restless Dreams
star
star
star
star
star
star
star
star
star_outline
star
star
star
star
star
star
star
star
star
star_outline
star_outline
star
star
star
star
star
star
star_outline
star_outline
star_outline
star_outline
star
star
star
star
star
star
star
star
star_outline
star_outline
star
star
star
star
star
star
star_outline
star
star_outline
star_outline
Silent Hill 2: Restless Dreams is a haunting masterpiece that continues to grab players with its unique blend of psychological horror and interesting storytelling. At first when going in blind like I had did it was very funny to see the voice acting for this game and eventually make fun of it but actually going back and then listening to other players reviews opens up more to this deep, disturbed truth of James Sunderland's mind. The game's atmosphere is truly chilling, immersing players into this deep and desolate town surrounded in an unsettling fog. The attention to detail in the environment design is realy astounding, with dilapidated buildings, flickering lights, and a sense of eerie feelings that can keep you on edge throughout the experience. The game's sound design can add certain scares to the player but can become repetitive and laughable in certain moments pulling you away from the scariness of what situation you're in. For example I remember going down the Silent Hill Historical Society just getting puled away from the god damn bell CONSTANTLY RINGING. One of the interesting standouts of Silent Hill 2 would be how the story is told. You are thrown into different complex dialogues with many different characters leaving you crumbs every interaction forcing the player to piece together a story with all the different clues and details left in mobs or side character interactions. Though honestly at times the dialogue is SO FUNNY LIKE yes sometimes its nice and listening to MAry speak to James was the best dialogue I've seen in the whole game but with these other characters ESPECIALLY EDDIE WAS AWFUL. It was just very laughable and took me away from the scariness of my situation but eh at least it was funny bad and not bad bad.The storyline delves into themes of guilt, loss, and personal demons, creating a new form of psychological depth not particularly shown in video games or at least any games I've seen. The characters are well-developed and their motivations to act or explain their lives keep players engaged and eager to uncover the truth. The multiple endings add replay value, encouraging players to explore different choices and paths to fully grasp the full story or even create and interpret their own narrative. However, every game has its flaws. One of the major flaws that I couldn't get past would bet he controls. They can feel clunky and hard to work at times, leading to frustrating moments during intense encounters (lucky on normal mode its a bit easy to defeat these guys) but still very annoy how in every new area there WILL BE multiple mobs that you have to whack 15 times just to kill them. It eventually becomes a chore and takes away the whole horror experience. And while the dialogues shed insight of character development and story-telling it can come off as humorous and distracting (like i said before only making me laugh and make fun of the voice acting). Additionally, the game's graphics, while impressive for its time, haven't aged the best, while others could see this as bad I kind of can enjoy the older graphics in certain parts since it adds a better environment to the game but these can also result in some visual inconsistencies. However these minor setbacks, does NOT change the overall experience with Silent Hill 2, it can even improve with you trying to desperately find the proper angles and controls while fighting mannequins or nurses and create an amusing gameplay. In short Silent Hill 2 does a interesting and well made job of creating a unparalleled atmosphere, psychological story telling, and captivating character developments while shedding the true light of these characters. You are shocked and confused by certain events and it leads you into wanting more. Despite minor drawbacks in controls and aging graphics, the game's strengths far outweigh its weaknesses, making it a must-play for anyone seeking an unforgettable journey into the depths of psychological horror. Especially the endings. I sobbed.
chat

Comment

Cheemaroniadded a game to Playing
chat

Comment

schedule

Want To Play

sports_esports

Playing

check_circle

Played

    share
    Silent Hill 2: Restless Dreams
    PC
    star
    star
    star
    star
    star
    star
    star
    star
    star_outline
    star
    star
    star
    star
    star
    star
    star
    star
    star
    star_outline
    star_outline
    star
    star
    star
    star
    star
    star
    star_outline
    star_outline
    star_outline
    star_outline
    star
    star
    star
    star
    star
    star
    star_outline
    star
    star_outline
    star_outline
    star
    star
    star
    star
    star
    star
    star
    star
    star_outline
    star_outline
    Silent Hill 2: Restless Dreams is a haunting masterpiece that continues to grab players with its unique blend of psychological horror and interesting storytelling. At first when going in blind like I had did it was very funny to see the voice acting for this game and eventually make fun of it but actually going back and then listening to other players reviews opens up more to this deep, disturbed truth of James Sunderland's mind. The game's atmosphere is truly chilling, immersing players into this deep and desolate town surrounded in an unsettling fog. The attention to detail in the environment design is realy astounding, with dilapidated buildings, flickering lights, and a sense of eerie feelings that can keep you on edge throughout the experience. The game's sound design can add certain scares to the player but can become repetitive and laughable in certain moments pulling you away from the scariness of what situation you're in. For example I remember going down the Silent Hill Historical Society just getting puled away from the god damn bell CONSTANTLY RINGING. One of the interesting standouts of Silent Hill 2 would be how the story is told. You are thrown into different complex dialogues with many different characters leaving you crumbs every interaction forcing the player to piece together a story with all the different clues and details left in mobs or side character interactions. Though honestly at times the dialogue is SO FUNNY LIKE yes sometimes its nice and listening to MAry speak to James was the best dialogue I've seen in the whole game but with these other characters ESPECIALLY EDDIE WAS AWFUL. It was just very laughable and took me away from the scariness of my situation but eh at least it was funny bad and not bad bad.The storyline delves into themes of guilt, loss, and personal demons, creating a new form of psychological depth not particularly shown in video games or at least any games I've seen. The characters are well-developed and their motivations to act or explain their lives keep players engaged and eager to uncover the truth. The multiple endings add replay value, encouraging players to explore different choices and paths to fully grasp the full story or even create and interpret their own narrative. However, every game has its flaws. One of the major flaws that I couldn't get past would bet he controls. They can feel clunky and hard to work at times, leading to frustrating moments during intense encounters (lucky on normal mode its a bit easy to defeat these guys) but still very annoy how in every new area there WILL BE multiple mobs that you have to whack 15 times just to kill them. It eventually becomes a chore and takes away the whole horror experience. And while the dialogues shed insight of character development and story-telling it can come off as humorous and distracting (like i said before only making me laugh and make fun of the voice acting). Additionally, the game's graphics, while impressive for its time, haven't aged the best, while others could see this as bad I kind of can enjoy the older graphics in certain parts since it adds a better environment to the game but these can also result in some visual inconsistencies. However these minor setbacks, does NOT change the overall experience with Silent Hill 2, it can even improve with you trying to desperately find the proper angles and controls while fighting mannequins or nurses and create an amusing gameplay. In short Silent Hill 2 does a interesting and well made job of creating a unparalleled atmosphere, psychological story telling, and captivating character developments while shedding the true light of these characters. You are shocked and confused by certain events and it leads you into wanting more. Despite minor drawbacks in controls and aging graphics, the game's strengths far outweigh its weaknesses, making it a must-play for anyone seeking an unforgettable journey into the depths of psychological horror. Especially the endings. I sobbed.
    keyboard_arrow_down
    2023-08-30 - 2024-04-30 (2)
    comment
    share
    Lucius
    PC
    star
    star
    star
    star
    star_outline
    star

    47 hours

    star_outline
    star
    star_outline
    star_outline
    star_outline
    star_outline
    star_outline
    star_outline
    star_outline
    star_outline
    star
    star
    star
    star
    star
    star
    star_outline
    star_outline
    star_outline
    star_outline
    star
    star
    star
    star
    star
    star
    star_outline
    star
    star_outline
    star_outline
    star
    star
    star
    star
    star_outline
    star
    star_outline
    star_outline
    star_outline
    star_outline
    Lucius is a interesting game where you play as a little six year boy (Lucius) who on the outside seems quiet and innocent but in reality is a devil child who is quite literally the son of the devil. We first start the game off with Lucius’s sixth birthday and it is on this birthday in 1966, we are opened to the gruesome murders of the people around Lucius (caused by him) beginning with Mary one of the live in maids for the Wagner's (who he freezes to death in their walk in). The whole idea of playing as a child who is the devils son and is telling you to commit murders is actually a fun engaging idea by itself for a video game, personally I had a a lot of fun running around this huge mansion fucking with the adults and killing them but let me start off my review with the story aspect of the game. In Lucius we aren’t given much time to really enjoy or get caught up into the story honestly since more of the gameplay felt like just the player running around the map killing. I don’t necessarily mind this but the story they do write out just sucks. The whole reason as to why Lucius is even affiliated with the devil is because of his grandfather (Fabius Wagner) who has been apart of a cult that promised him power and so he uses his sons (Charles Wagner) first born to perform a ritual to connect him with Satan and when Lucius would reach the age of six and be contacted by Satan himself, Fabius would then would want to help Lucius full his destiny but when Lucius felt as though he didn't need him anymore he killed Fabius. In the Lucius wiki it explains also that when first contacted by Satan he tells him why he needs to kill all members in the family “in order to obtain his father's vast fortune and make use of the political power associated with his name (it's about a "debt" the entire family has to pay to the Devil, involving the figure from the beginning and a secret satanic place in the house). The more people he kills, the more powerful Lucius will become.” –Lucius Wiki is a FANDOM Games Community. So pretty much bro fucked around and found out. Fabius is the main cause of the deaths of the mansion because he was a selfish man who wanted to be powerful but at the end he is killed anyways. I just couldn’tr find my self caring for the story and found certain moments lame especially over the fact that Charles eventually finds out about what's happening with Lucius and attempts to warn Nancy (Lucius mother) but at that point everyone around them was dead, Nancy was suffering a mental breakdown and emotions were high along with police patrol so Lucius used mind control to make Charles kill Nancy in front of the detective McGuffin and Deputy Terrence. AND THEN BROS AN ORPHAN NOW AND THE DEPUTY IS LOOKING AFTER LUCUIUS BUT THEN THE DEPUTY GET DECAPITATED BY A FAN?? Then Lucius just sets the house on fire with his pyrotechnics and dips after killing two priests, his father, and then tricks the detective McGuffin into believing his all innocent and they just leave together. I personally did not really care for this story at fucking all, it just felt so bland and dull. Like we get it he is Satan's son so he’s not supposed to be harmed or have any repercussions but setting it up for a shitty second game just wasn't a great ending. With that out of the way let’s talk about the gameplay. I really enjoyed the mechanisms of the game honestly. The controls weren’t annoying or clunky at any time and was fairly easy to get used to. I found the inventory system to be nice as well just everything laid out right there and for the scroll wheel to be a quick access for inventory was also something I found very helpful, along with the missions book being so cute was just such a silly thing to me. It just made killing these people really easy. I enjoyed being able to explore the mansion having different areas be slowly revealed and then doing chores to be granted rewards was also a nice gratifying feature to have, especially being given a tricycle to move around faster around that big ass mansion. I really enjoyed how the game presents you with various supernatural abilities that are used to orchestrate “accidents” for your victims. From being able to electrify a naked maid from Uncle Tommy’s peep hole to smashing a grand piano on the handy mans face by using telekinesis. It was enjoyable to use these powers to create horrific monstrosities in a fun easy way. I especially found the “The Mind Can Only Take So Much” mission and the electric bath Susan had entertaining to do since well we see Uncle Tom and Susan getting busy and then seeing Susan’s body completely ragdoll was just funny for the physics alone. Now a bit onto the characters, I know I said I hated the story but something I found enjoyable to witness was the mental decline of all the people in the house. We see Uncle Tom begin to dove into a great depression after Jovettas “suicide”, Nancy begins to completely lose herself and starts to sing randomly, and we see Charles become paranoid and frantic. Seeing the loving warm inviting atmosphere at the beginning filled with many people slowly dive into the mansion being quiet, depressing, and uneasy feeling you get with the remaining characters was a great detail to add to the games character development and environment. Speaking of game environment the brooding atmosphere of the house and visually haunting spaces gave the game a nice kick to it as well, it is a well designed expensive mansion and even when it tries to be welcoming its far from it. You feel a sense of emptiness and ominous from the mazes of the corridors, dimly lit rooms, and emptiness that's to come. I wish they had created a better soundtrack for this game because my god it sucks like I had to completely turn the music off because of how much I fucking hated it. It was aggressive people fucking singing some opera? and then having the instruments play on forte with this random buzzing instrument in the back? IT SUCKED LIKE I HATE HOW RUSHED ALL THE SONGS ARE!! They seriously missed the mark with the soundtrack and I feel like it could’ve added so much more atmosphere to the game especially since with me turning it off I felt so disconnected AND HAD FORGOTTEN that this is supposed to be a horror game that freaks you out. It fucking sucks and listening to it now while writing this review MAKES ME SO UPSET LIKE HOW CAN YOU FUCK UP SCARY MUSIC?? In conclusion I believe Lucius to be a fun child murderer simulator than a horror game. I love how easy it is to get lost in the killings especially since how easy they are but that's it, the game doesn’t offer anything else gratifying other than its fun to kill.
    keyboard_arrow_down
    comment
devices

Hardware

keyboard_arrow_down
  • GPU NVIDIA GeForce GTX 970
  • CPU Intel(R) Core(TM) i5-8600K CPU @ 3.60GHz 3.60 GHz
photo_library

Moments

keyboard_arrow_down
favorite

Favorites

keyboard_arrow_down
emoji_events

Accomplishments

keyboard_arrow_down
 emoji_events

Master Criminal

Bounty of 1000 gold in all nine holds
 emoji_events

Clusterstruck

Kill five enemies with a bomb you have planted
 emoji_events

Neckbeard

Smell and look like one
 emoji_events

Pussy on a Pedestal

Slaughtered 10 dogs with a kitty-silenced shotgun.
smart_display

Watching

keyboard_arrow_down

Steam

Cheems avatar
CheemsFollow me on Stream if you'd like. ┌(・。・)┘♪

Twitch

Cheemaroni avatar
CheemaroniPlease follow me on my Twitch ٩(。•́‿•̀。)۶

Gabs Gaming Palace avatar
Gabs Gaming PalaceVisit my website where you can learn a bit more about me and random things I put on there for fun!
RankOne Global

Your Life In Games

Follow us


© 2024 RankOne Global AB. All rights reserved.