While we got through everything throughout the game I'm just missing 22 percent left of the games progression. I'd like to believe that maybe there are some riders I still have to use in order to complete certain objectives or unlockables.
But hey WE DID IT! This game was such a refresher from.balancing it out from Cabelas and Dance Factory. Even though Dance Factory was our first party game done. It still gave us some leeway of engagement and balance with Cabelas Deer Hunt 2005 Season.
The overall game mechanics are very finicky to mess with, with sensitive control movements to the chaotic ragdoll physics of the cars and enviroment itself. The visuals are okay, while driving in your motorcycle the bandwidth of visibility is utterly shit. By the time you accelerate and boost, you'll end up crashing a lot. And I mean... A LOT.
This poor games visibility of incoming vehicles to the incredibly large wall gaps are tedious to not crash into. While this game is fun for it's combat, it can still suck your soul dry even if you don't want to continously retry more difficult races.
The branch to combat is nice and you can really get massive damage by abusing the kick ability is fun to do. The combat can also be a pain as it takes coordination and patience to get the handle on it.
The tricks system i didn't really use until the END of the game, where it doesn't explicity tell you what you really should be doing. The slow-mo MANIA is such a unique experience that it breaks off the traditional racing games. Truly the combat with the added Slow Mo Mania, you can do devastating punches to your opponents.
Overall I still had fun, even tho there is a lot of bad about this game. My score is at a 6.9 out of 10.
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19 hours
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