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DekubeeDecide

146Games
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Indecisive choice-driven adventure game content creator searching for new and exciting ways to make decisions!
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4Followers 

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DekubeeDecideadded a game to a Custom list
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    Doki Doki Literature Club!
    PC
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    13 hours

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    Overall - not the worst, right? SPOILER ALERT. I see what this game's point was, and I appreciate it. However, I have some notes: Gameplay: the mechanics on skipping and auto should be explained better in game. Forcing you to view gruesome or triggering scenes feels wildly unnecessary: this game was built in 2017 - you have the ability to add trigger warning and accessibility features. It's like they built this game 15 years earlier and never released it. And the poems make no sense. Make them... make sense? Create a cooler mechanism for writing them? Visuals: again, 2017. I've played more graphically detailed and interesting VNs that came out 10-12 years ago. Story: again, i get it - it's cool. But I get it way earlier than I think I'm supposed to, so gameplay becomes uncomfortably redundant. The story caters to the nerdier computer crowd, which is fun, but isn't necessarily transparent for all. I feel like we could've gotten the point without all of the gruesome violence. Soundtrack: much like the banana phone song, this soundtrack is stuck in my head, for better or for worse. Catchy, though. And they did interesting things with audio engineering around toying with the music at pivotal moments.
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    2024-12-05 - 2024-12-18
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    Life is Strange: Double Exposure
    PS5
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    16 hours

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    Honestly, I was excited for this game - until I read the reviews. Then I tried to get excited again since I had already bought it for PS5 - no es bueno. Here's why: 1. compared to the previous main life is strange games, there are less scenes, less meaningful NPC interactions, less decisions that matter, less visually stunning graphics, and less world-building mechanics. 2. they make the decision from LiS 1 essentially meaningless. 3. the power is ridiculous. traversing timelines to turn it into a x-men style fanfic is quite a choice 4. the romance options are painfully forced 5. the plot is completely reused 6. safi having a power is cool and could've been its own game without max's introduction 7. cheap usage of max and chloe But besides those things: Gameplay: there weren't lots of opportunities to meaningfully interact with the world around you. Collectibles? Just polaroids from alternate timelines. Interactions? No record of them. Story: weak as hell. Had some twists, but also some nonsensical plots which deteriorated the game. Visuals: i appreciate some of the landscape shots and university assets, but there were glitches that i wouldn't expect from a game that should have consistent development on updates. ALSO. The visuals on the choices screens were extremely weak. Soundtrack: decent, but nowhere near as great as LiS 1 or 2. TLDR: Take max out, make it a new standalone and not a continuation of Max, maybe it would've had a chance. The choices don't mean anything.
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    2024-11-08 - 2024-12-18
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