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Rating
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Castlevania: Aria of Sorrow

2003-05-06
Developer:  Konami Computer Entertainment TokyoPublisher:    Konami
gamepadWiiU, GBA
Single playerSide view
Platform
Role-playing (RPG)
Adventure
Action
Horror

The year is 2035 and Soma Cruz is about to witness the first solar eclipse of the 21st century when he suddenly blacks out -- only to awaken inside a mysterious castle. As Soma, you must navigate the castle's labyrinths while confronting perilous monsters at every turn. But beware, you must escape before the evil consumes you!

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LardgreenReviewed a game
Castlevania: Aria of Sorrow
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Fait via un randomizer.
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bankai0202Archived a game
Castlevania: Aria of Sorrow

4 hours

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Cara que jogo bom pqp
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DinonessArchived a game
Castlevania: Aria of Sorrow

8 hours

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Trasladar Symphony Of the Night a una consola portátil y que salga muy bien. Tiene una duración justa y lo que bueno que suelen tener los castlevanias (gameplay,soundtracks, etc). Me entretuvo y mucho, no es mejor que su hermano mayor Symphony Of the Night pero se le acerca y mucho.
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LaMesitaAnacronicaReviewed a game
Castlevania: Aria of Sorrow
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TheWokArchived a game
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que juegazo diria que de los mejores de la saga, me sorprende como hicieron esto para la gba, la verdad me encanto este juego lo jugaria siempre siuuu
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EvilSunderArchived a game
Castlevania: Aria of Sorrow

6 hours

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-Jugado en Stream- Que se yo, es Castlevanita SotN de nuevo. Lo unico diferente es que absorbes las almas de los bichos y las usas como habilidades. Si jugaste SotN antes, medio que no tiene mucho sentido, a menos que te haya gustado muuuucho y quieras volver a explorar otro castillo. La música a veces estaba buenísima, otras veces un asquete. Igual es increíble que sea un juego de GBA, ojo
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SalaDoTigerReviewed a game
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[Zerado via Castlevania Advance Collection] Começo admitindo que usei e abusei do recurso de Rewind dessa coletânea, o que me faz ter vontade de jogar a versão de GBA pelo RA (e pegar conquistas pelo site rsrs) Começamos com uma coisa diferente! Um Castlevania que fala sobre o FUTURO! Sim, o jogo se passa em 2035 e isso pra mim já é um grande susto, já que estamos acostumados a ver eles se passando em eras mais antigas, com tudo tendo inicio na caça as bruxas e etc. A historia é simples: O Castelo do Dracula esta preso dentro do eclipse e do nada Soma vai parar lá, o resto? Vai se desenrolando enquanto um tal de Arikado (esse nome me lembra alguém...) vai explicando algumas coisas. O farming desse jogo é algo surreal (e não é muito no bom sentido) e parece que TODO MONSTRO TE DROPA UMA ALMA! Eu não sei qual a porcentagem de drop das souls de cada monstro, mas eu acabei não farmando muito e, com isso, não pegando as Souls além do necessario (alem das que precisa pra pegar o final verdadeiro também). Eu não sei se tem algo que eu possa fazer, mas se tiver eu não achei... Visualmente falando, Aria of Sorrow é LINDO pro que o GBA podia aguentar. Muitos inimigos eram versões "menores" de outros Castlevanias com potencial gráfico maior, o que não mudava muito, pois eles acabaram tomando uma roupagem própria nesse modo. As músicas são uma coisa de louco! É muito bom ver como faziam milagres com chips simples como era na época a ponto de chip-tune virar quase que um instrumento músical! As músicas do jogo são muito gostosas de ouvir, apesar de eu não tem o ouvido muito atento pra musica durante a ação, mas as vezes eu ficava parado ouvindo a música um pouco e adorava. Dito isso, eu me arrependo de não ter jogado AoS antes, mas não me arrependo de não ter jogado na época que o jogo saiu, pois eu era muleque e não entendia nada e ficava skipando dialogo kkkk Dito isso, agora é a vez da sua sequencia: Dawn of Sorrow. Acho que esse é o único Castlevania que é tem sequencia direta, né?
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100% exploration clocking in at 10hrs 54mins on playtime!
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kurosawada_vtReviewed a game
Castlevania: Aria of Sorrow

11 hours

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My very first Castlevania game to have ever beaten. It was a fun ride; full of chaos, laughter, and amazement at the story. I really enjoyed playing as Soma Cruz in this game, and I liked the soul game mechanics that they implemented here. I absolutely adored the soundtrack (I could never get tired of hearing it and even humming along with it every time I teleport to different areas!) and the completionist in me was satisfied with the backtracking and exploration in this game. In the end, I got all endings for Soma and got 100% exploration. I am yet to play as Julius Belmont and get all souls, but I would love to be able to someday! For now, I'll be venturing to another Castlevania game... to meet my beloved Alucard-
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JeidiRexReviewed a game
Castlevania: Aria of Sorrow

8 hours

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it's a master piece of castlevania
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100% of maps
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100% souls
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ready complete 100% of the map and 100% of souls
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methodkiritoArchived a game
Castlevania: Aria of Sorrow

7 hours

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Castlevania, but your not Alucard or a Belmont. Soma was just a normal man until he entered Dracula's castle.
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elGuntherReviewed a game
Castlevania: Aria of Sorrow

8 hours

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Un poco corto a mi me gustan mas largos 7u7
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Got a new gba
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TheBeautifulEricArchived a game
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Probably my favorite Castlevania game.
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JefersonG2Reviewed a game
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101%
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xB1ackthornReviewed a game
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Injected some much welcome freshness into the Metroidvania scene of its day. Still a joy to play and behold its influence.
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