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Rating
star 3.3
Players

15

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Ebenezer and the Invisible World

2023-11-03
Developer:  Orbit Studio, Play on WorldsPublisher:    Play on Worlds
gamepadSeries X|S, PS4, PC, PS5, XONE, Switch
Single playerSide view
Platform
Adventure
Indie
Action
Fantasy
Historical
Kids

Embark on a story-rich 2D Metroidvania adventure with breathtaking hand-drawn art, playing as miser-turned-hero Ebenezer Scrooge in a reimagined Victorian-fantasy based on Charles Dickens’ classic novel, A Christmas Carol. Enlist the help of ghosts to save the people of London before it’s too late.

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PlapperzocktArchived a game
Ebenezer and the Invisible World

30 hours

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Optik ist leider nicht alles - genau dieser Satz trifft perfekt auf EBENEZER zu. für mich ist das optische Design die große Stärke des Games. Die handgezeichneten Areale und Hintergründe sehen hervorragend aus. Die winterliche und weihnachtliche Spielwelt London hat dadurch einen besonderen Charme und gefällt mir in allen Bereichen des Games. Die Story rund um die bekannte, fiktive Figur Ebenezer Scrooge ist ordentlich erzählt. Ich mag die Charaktere Großteils, die Bösewichte sind dagegen eher blass. Mir gefiel auch die Idee, dass Ebenezer zwar einen Stock als Waffe hat, aber auch Hilfe von Geistern bekommt, die spezielle Attacken haben und so auch verborgene Wege frei machen. Alles schön und gut, aber ich finde, dass es zu viele Geister sind. Des Weiteren ist das Problem, dass du erst eine Quest für diese Geister machen musst um voran zu kommen oder die Fähigkeit des Geistes zu bekommen. ein Beispiel: die Geister dienen nicht nur für Spezialattacken, sondern auch um in der Spielwelt voran zu kommen - Stichwort Doppelsprung. Um diesen Doppelsprung zu bekommen, muss ich aber erst die Quest von dem Geist abschließen, von dem ich den Doppelsprung bekomme. Das ist aus meiner Sicht sehr umständlich und mühsam, weil es auch nicht immer ersichtlich ist wo die Quest weitergeht. Darüber hinaus ist die Karte für mich nicht gut designt. Für mich ist sie zu verwinkelt, unübersichtlich und die Wege von den Schnellreisepunkten sind auch zu weit entfernt. Das macht das Erkunden und Sammeln von Waffen und Gegenständen zu einer Tortur, vor allem wenn man überlegt die Platin zu holen. Ich werde sie genau deswegen nicht holen. Es hätte ein echt gutes Metroidvania werden können, es scheitert aber an umständlichen Dingen. Ich hatte zwar durchaus Spaß aber in Summe gibt es zu viele negative Dinge, die dafür sorgten dass ich mit einem eher durchschnittlichen Gefühl rausgegangen bin. Da mir aber der Artstyle so gut gefällt, bekommt EBNEZER eine 6/10 Peace Out Euer Plapper
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ZockermausiArchived a game
Ebenezer and the Invisible World

16 hours

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Join Ebenezer Scrooge and a team of ghostly allies in the fight to save London from the clutches of wealthy industrialist Caspar Malthus and his militant private guard. This was the first Metroidvania I ever played. I don't really like this type of game, but everything was just right here. The story, which takes place after the Christmas story, the super pretty hand-drawn graphics and also the great drawing style. I was ready to abandon it quickly at first, but after I defeated my first boss, I was hooked and wanted to see if I could complete the game after all 😀 Unfortunately, there were one or two bugs, such as crazy map behavior, not being able to get achievements or not being able to get a ghost 😢
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Fro5tburnArchived a game
Ebenezer and the Invisible World

10 hours

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Ebenezer and the Invisible World is a metroidvania sort of sequel to Charles Dickens' "A Christmas Carol". The story keeps in line with the same themes of becoming a better person, caring for those around you, and helping those in need. Now, as touching as that is, the game itself could use a lot of polish. Combo attacking feels clunky, health restoring items are consumable and fairly expensive, ghosts' attacks are not explained, and one quest in particular is needed to progress at a certain point but you aren't shown where to go. A solidly mid experience - neither good nor bad.
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SpyderPopoArchived a game
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Intriguing story, awesome visuals, charming soundtrack, but a terrible input lag making the game very difficult to play.
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gperezbosquesReviewed a game
Ebenezer and the Invisible World

18 hours

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Focusing on the positives, I like the different spirit's stories and the explanation of how they eventually became spirits. The map is well-designed. The developers did capture the essence of Christmas through Ebenezer and the characters. That being said, the input response is not good. More often than not, I would try to attack and no action would be performed. Sometimes I would input a jump command and it would start jumping and continue attacking even when no attack input was pressed; like if it was still registering a previous attack command before the jump. Also, the UI menu would sometimes glitch out so that I couldn't scroll through the missions. I would close the menu, continue traversing the map and then reopen it, for it to be working again. In the weapons/artifacts menu, sometimes it wouldn't register that all artifacts were equipped, but they were. I had to remove one for the rest to appear. It needs to be polished a bit before I can recommend it.
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CaffinatedVikingArchived a game
Ebenezer and the Invisible World

12 hours

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Decent metroidvania but falls short of it's inspirations like Blasphemous and Hollow Knight. It has some cool idea but the implementation is a little off. One example would be the heath consumables. In this game you rely on food items for healing but the drop rate is miniscule making you dependant on a "travelling" vendor that doesn't travel. From them the healing items are expensive and the currency drop rate is also small. Making it very grindy to gain currency to buy items often using the health items you have bought while grinding to buy more. Visually the game is great and has a unique style. Hopefully with player feedback the gameplay will be adjusted and it will live up to the potential it has.
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