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Rating
star 3.3
Players

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Fort Triumph

2020-04-16
Developer:  CookieByte Entertainment
gamepadPS4, Linux, PC, Mac, XONE, Switch
Single player, Multiplayer, Co-operativeBird view / Isometric
Role-playing (RPG)
Strategy
Turn-based strategy (TBS)
Tactical
Indie
Fantasy
Comedy
4X (explore, expand, exploit, and exterminate)

Fort Triumph is a tactical RPG emphasizing the use of Environmental Interactions to create rich, challenging and rewarding tactical gameplay. In the game, you command a party of chosen heroes who set out to change the world, one quest at a time. On your path you will explore the world, discover ancient secrets, and face down any enemy who stand in your path to glory through turn based tactical combat.

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MaekaReviewed a game
Fort Triumph

3 hours

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Fort Triumph is a tactical turn based RPG that has really piqued my interest. Most games like this don't focus nearly enough on story however so far I've been enjoying the story in this game. Right now they only have the prologue and chapter 1 available but I enjoyed it. The corny humor definitely made me laugh. I noticed while playing on normal mode though that the game is a bit tough. I think the combat could use some tweaking to help balance it out more. I plan on revisiting this game once they add more content and tweak the combat more.
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KodaDono_Reviewed a game
Fort Triumph

37 hours

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RPG estratégico com muita interação de cenário para debilitação de inimigos, alta variedade de ações, mas escala de dificuldade injusta. A cada capítulo, seus personagens perdem seus itens mágicos, e recuperar o poder exige um esforço mental que suprime sua build otimizada em um capítulo anterior. É um bom RPG estratégico para matar a vontade de jogar um game do estilo sem a necessidade de combates longos, e que te recompensa pela criatividade e manipulação inteligente de cenário.
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bearded_RhinoReviewed a game
Fort Triumph
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Idk...the tactics gameplay lured me in, but I tried the first level on Normal twice and just mathematically I couldn't survive the fight. It does change slightly each time, but I'm not willing to grind the literal intro level over and over to experience the same turn-based combat game play I got from something like Into the Breach
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