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User score
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4.7
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Paper Mario: The Thousand-Year Door

2024-05-23
Platforms: SwitchDeveloper: Intelligent SystemsPublisher: NintendoGame modes: Single playerPlayer perspectives: Side view
Genres:
Role-playing (RPG)
Adventure
Themes:
Action
Fantasy

A remake of the second game in the Paper Mario series, originally released for the Nintendo GameCube. Turn the page and join Mario and friends in an RPG adventure to discover the legendary treasure behind the ancient Thousand-Year Door. Will Mario complete his papery quest, or will he crumple under the pressure?

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deadinskyReviewed a game
Paper Mario: The Thousand-Year Door
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This game has excellent presentation coupled with subpar gameplay that makes me feel mixed on the overall experience. For the presentation, the game is incredibly polished. Every main character can show a unique style and personality, and the game throws a bunch of different scenarios and environments at you during and between chapters. And those visuals are gorgeous, the baked lighting and reflections are a treat to the eyes. The combat structure also appears very solid. Mario's got a jump for flying and non-spiked enemies, a hammer for grounded enemies, and can upgrade each of those through story progression. Additionally, you have a bunch badges you can equip to give different battle effects or new abilities. You also have a partner with different abilities, you can upgrade them, and they have a subset of Mario's character-agnostic actions. Unfortunately, combat itself has a hard time staying engaging. Mario's fundamentals are meta-centralizing and are all you need for 99.9% of enemies. New badges can spice up the action, but remain interesting for only a few fights before becoming routine. Your special attacks use flower points, but you can spend half a turn replenishing that and health points using a cheap star ability that replenishes usually after two full turns. Partners also have a hard time mattering, being incredibly specialized and less effective than Mario's robust toolkit. As for the non-combat, it suffers a lot. Most RPGs either make traversal fun or have super convenient warps for getting back to previous areas. 95% of traversal is just rushing from point A to B on flat land, with the remaining 5% using overworld abilities or platforming. There are warps but they are fairly out of the way, especially if you want to check something quickly before resuming your main quest. NPCs in towns feel unsubstantial, each chapter feels a bit too long, and the story doesn't try anything deep or engaging. Dialogue from partners feels generic and interchangeable after the initial area where you get them, and from others is okay enough. The game's lack of overall depth but moderate gameplay breadth makes it a good candidate to pick up and put down every few months, and so I plan to slowly finish it and enjoy it piecemeal. It is a bit disappointing that the game's personality feels performative and no area has made me want to keep playing for super long. I will say that this game could easily get bumped up to an 8 if the rest of it does well, or I encounter one or two fun side quests. Writing this review right after doing 50 of the 100 pit trials then all of the combat focused chapter 3 isn't doing it any favours.
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PierceJamesGamesReviewed a game
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ForgadoArchived a game
Paper Mario: The Thousand-Year Door

60 hours

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Vivian might just be the best Mario character. This is because she is ourple
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angeleaselReviewed a game
Paper Mario: The Thousand-Year Door

30 hours

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This remake makes a 10/10 an 11/10. Everything is improved on. Definitely worth the money probably my top 5 of all time. Love the characters and the story. Huge crush on Goombella, I love her.
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RowndletArchived a game
Paper Mario: The Thousand-Year Door

55 hours

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best game ive ever played (besides super paper mario)
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Forgadomoved a game from Want to play to Playing
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SparkyDHReviewed a game
Paper Mario: The Thousand-Year Door
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An excellent redo of an already incredible game. There's a good number of quality-of-life improvements that make this game well worth playing, even if you've already experienced it on Gamecube.
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SnOwOStarArchived a game
Paper Mario: The Thousand-Year Door

60 hours

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Sceptical about the remake at 1st... BUT BOY WAS I WRONG! MUSIC - BETTER VISUALS - BETTER Changed the multijump badge to make it harder to nail but yannow what!? Made me use other badges for once! This game HIT THE NAIL ON THE HEADDDDD DUUUDE!!! GO PLAY ITTTT! 🤩
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peacetohippiesReviewed a game
Paper Mario: The Thousand-Year Door
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Best game ever made! 🤠
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le temps de jeux (avec la switch allumé tout le temps XD)
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la fin x)
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PlayerGamer17Reviewed a game
Paper Mario: The Thousand-Year Door

25 hours

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Jeux très sympa mais remake pas vraiment utile les paper mario ça vieillie pas des masses je trouve mais au moins j'ai pu le découvrir j'ai vraiment bien aimer l'histoire les boss et monde je reste team saga mario et lui que paper mario mais sympa tout de même x)
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Ikarus
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Eu amo que a Nintendo usa Referências de Jogos Clássicos a TODO MOMENTO!
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Fin paper mario la porte millenaire
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IkarusReviewed a game
Paper Mario: The Thousand-Year Door

25 hours

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Très bon paper mario le deuxieme meilleur de la franchise remake qui sert a pas grand chose ? (a part rendre le jeux plus accesible que celuis sur gamecube) parce que bon 80 balle le jeux faut allez ce faire foutre . des perso attanchant une histoire cool je me suis pas ennuyer c'est cool l'histoire vas a l'essentiel bref un bon jeux
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