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Lord_Orpheo

378Games
Tampa, FL, 42
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27Followers 

17Following 

Been gaming since the NES, been a gamer since the PSX. I'm a variety streamer who bounces between the mainstream & the bizarre. 😊☺
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27Followers 

17Following 

Lord_Orpheoadded a game to Playing
Streamed on Wednesdays, Thursdays, Fridays, & Saturdays. :)
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Lord_OrpheoArchived a game
Ender of Fire

2 hours

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A bad combat experience. :( First let me say that I feel this game is supposed to be played with 3-player co-op, which is not what I did. As a solo adventurer, particularly as a mage, this game has 3 main drawbacks to its combat: lag, lock-on, & lack of range. In terms of lag, it feels like there's about a full second delay between pressing a button and watching the action trigger in-game; this makes both attacking & dodging aggravating. There is lock-on in the game, but it's very weak and handled by the game automatically (sort-of). When enemies are within mid-range, your attacks will be cast toward the enemy, IF they're the closest enemy AND IF you're facing in the enemy's general direction. There's another qualifier with charged attacks, where you must be facing the enemy directly before you charge the attack and the enemy must remain in front of you the whole time, otherwise you will miss, even if the enemy is touching you and is just a few inches to either side of your focus point. Finally, lack of range adds to the aggravation. If an enemy is off-screen you will likely miss. Also if you dodge too far away you will lose lock-on. These three issues combined: lag, lock-on, & range make the game unfun & no longer worth playing for me. Everything else about the game: graphics, music, sound design, and story are serviceable.
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2013 - PS3
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2016 - PS4
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    Ender of Fire
    PS4
    star
    star
    star_outline
    star

    2 hours

    A bad combat experience. :( First let me say that I feel this game is supposed to be played with 3-player co-op, which is not what I did. As a solo adventurer, particularly as a mage, this game has 3 main drawbacks to its combat: lag, lock-on, & lack of range. In terms of lag, it feels like there's about a full second delay between pressing a button and watching the action trigger in-game; this makes both attacking & dodging aggravating. There is lock-on in the game, but it's very weak and handled by the game automatically (sort-of). When enemies are within mid-range, your attacks will be cast toward the enemy, IF they're the closest enemy AND IF you're facing in the enemy's general direction. There's another qualifier with charged attacks, where you must be facing the enemy directly before you charge the attack and the enemy must remain in front of you the whole time, otherwise you will miss, even if the enemy is touching you and is just a few inches to either side of your focus point. Finally, lack of range adds to the aggravation. If an enemy is off-screen you will likely miss. Also if you dodge too far away you will lose lock-on. These three issues combined: lag, lock-on, & range make the game unfun & no longer worth playing for me. Everything else about the game: graphics, music, sound design, and story are serviceable.
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    2025-04-06 - 2025-04-13
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    Jesus Christ RPG Trilogy
    PC
    star
    star
    star
    star
    star
    star

    7 hours

    I would most definitely recommend this trilogy of games to others. :) This trilogy is composed of 3 games: "Baby Jesus Christ RPG," "Jesus Christ RPG," & "Rise Jesus Christ RPG." "Baby Jesus Christ RPG" took us just over 2 hours to complete and covers the story of baby Jesus, His parents Mary & Joseph, and the 3 Wise Men. "Jesus Christ RPG" took us just under 2 hours to complete and tells us of Jesus starting His ministry by receiving baptism & performing miracles. Finally, "Rise Jesus Christ RPG" took us about 3 hours to complete and tells the story of Jesus' betrayal, death, & resurrection. Its developer, Wholetone Games, did a good job of straddling the line between reverence & entertainment. Some liberties were taken with the gameplay & humor was injected into the writing, but none of it comes across as disrespectful of the source material. This is an example of edutainment, teaching the tale of Jesus using real scripture. It is fun & funny enough to put a smile across my face for nearly the entire playthrough, while being considerate enough to preserve the veracity of the overarching narrative. If you're looking for a tale of triumph & truth that'll make you titter, I recommend this game. :)
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    2025-04-06 - 2025-04-12
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2008 - PS3
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1997 - PS1
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2012 - PS3
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2013 - PS4
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2015 - PS4
2019 - PS4
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Accomplishments

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March 10th, 2010 workspace_premium

Platinum Trophy

My first platinum trophy. 😃
2014 - PS4
September 2nd, 2016 workspace_premium

Platinum Trophy

My toughest platinum trophy. 💪
October 25th, 2021 workspace_premium

Platinum Trophy

My favorite platinum trophy. 💞
October 3rd, 2023 emoji_events

Initial D Challenge Run Complete!

I beat the full campaign using a 1986 Toyota Sprinter GT Apex, the same car Takumi drives in the anime, "Initial D."
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