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User score
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4.2
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5
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Gravity Circuit

2023-07-13
Platforms: PS4, Linux, PC, PS5, Mac, SwitchDeveloper: Domesticated Ant GamesPublisher: PID GamesGame modes: Single playerPlayer perspectives: Side view
Genres:
Platform
Indie
Arcade
Themes:
Action

Gravity Circuit is a flashy action packed 2D platformer in the spirit of console classics. Follow Kai, a lone operative war hero who harnesses the mysterious powers of the Gravity Circuit, on an adventure in a futuristic world inhabited by sentient robots.

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feiticeiro_dos_gamesReviewed a game
Gravity Circuit

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É Mega man X com alguns extras, preciso dizer mais? Jogo curto e divertido, perfeito pra zerar em uma tarde e rejogar quantas vezes quiser pra ir melhorando suas habilidades ou fazer speedruns, os gráficos são bem charmosos e a paleta de cores é simples mas em nenhum momento me atrapalhou com coisas ficando mais destacadas que o meu personagem ou inimigos e plataformas, o que é muito importante pra jogos com a estética 8 bits.
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NontimetisReviewed a game
Gravity Circuit
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Good Mega Man like indie game.
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rommlllReviewed a game
Gravity Circuit
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:PunchTrees:
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temon
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EvilSunder
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AllReviewed a game
Gravity Circuit
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cópia de mega man
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SalaDoTigerReviewed a game
Gravity Circuit
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Enquanto a Capcom esquece que Megaman X existe, outras pessoas lembram e tentam fazer algo parecido (as vezes até de mais) e ao mesmo tempo homenagear e dar um lanche para os fãs que um dia esperam o banquete de verdade (que as vezes pode até não chegar.)... mas tem Youtuberzinho falando que o jogo é um plágio... isso não é exagero de mais?? A gameplay em si é uma mistura muito boa de varios elementos! Toda exploração lembra muito Megaman Zero e afins (principalmente que você pode ir e voltar varias vezes pelo mapa pra pegar as coisas e etc...), um sistema de batalha que lembra MUITO Mischief Maker, principalmente o lance de pegar e jogar os inimigos em outros inimigos (o que me divertia MUITO). Tudo é muito simples, fluido e divertido! Com equipamentos e skills que customizam mais (eu mesmo zerei o jogo com o pulo-duplo). Sobre a historia, é aquela coisa simples de Megaman... 8 seres sairam de controle e tão com ideias deturpadas por causa de uma parada que caiu do espaço (que tem um plot-twist do que seria isso). E dai nosso personagem vai em cima deles acabar com isso tudo na base da porrada! Uma coisa simples que é engolível pra quem quer só brincar num jogo gostozinho. O visual do jogo é uma homenagem aos jogos da era 16-bits (até pqe ele também é 16-bits rsrs) e é tudo muito bem desenhado e movimentado. Tudo se destaca do jeitinho certo. Agora, a musica é ótima! Não é o tipo de musica que eu pararia pra ouvir a parte, mas eu realmente gostei muito de tudo que ouvi, tanto musical quanto de efeitos-sonoros... então sem muito a comentar. Ou seja: Galera que adora um jogo de plataforma, um megaman-like e afins... é um must-have! Principalmente que o jogo estava menos de 60 reais.
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ZerkerReviewed a game
Gravity Circuit
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Amazing game, the controls are perfect to say the least, the gameplay is solid and the music is beauitiful to the ears. I recommend strongly.
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ReggieDubsReviewed a game
Gravity Circuit
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This game fucks hard. The gameplay is nutty. It allows you to cancel a ton of your animations into other moves, leading to very free flowing movement that allows you to just kinda do whatever you want. Everything feels super good in this game. The music rocks, the characters are cool, all the different power ups are fun to play with, the grappling mechanic is so fun and allows you to grapple almost anything. The only real complaint I have is the exposition dump at the very end. It's such an unnecessary slog. A big robot head talks at you and tells you his back story of how he comes from planet Cybertron or whatever blah blah blah and answers questions you never had nor would care about because none of them have any weight or meaning to them throughout the game. Every villain you fight has a short monologue before their death akin to "Heh... you only know half the truth... I guess that makes sense..." before they fucking explode and you grab their cool head piece for your trophy collection at HQ. Those would have been the moments to maybe present the questions to the main character and to the audience about why everything was the way it was. Or even have the Main Character ask questions. Most of the time he's just being told what to do and goes along with it. He hardly has any input ever. Most of his dialogue consists of "...", like I know you want him to be cool and mysterious, but you can still have him ask questions about who he is or where the robots come from or whatever else you want the story to be. We already KNOW he's cool because he can grapple and throw and so super moves from fighting games!! He's not gonna lose any of that just because he has some reasonable questions. I feel like if this game cared about its story then it could have been paced much better rather than dumping it on you at the end and expecting you to care right before the final battle. This game rules tho, you should pick it up and just mash A through the story at the end.
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